1 # HG changeset patch |
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2 # Parent 883d2c7fec80b9714ccfefa461a02f5b09e3ee09 |
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3 Problem description: Tab-titles that are too long to fit into a tab get faded out. |
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4 On big endian this is broken and instead of fading out, the |
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5 tab gets white and the font transparent, leading to an unreadable |
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6 tab-title |
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7 Solution: This is not a real solution, but a hack. The real solution would have been |
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8 to byte-swap the correct buffer, but I could not find it. |
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9 So the next best thing is to deactivate the fading-effect. Now all tab-titles |
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10 are readable, albeit not as pretty to look at as they could be. |
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11 Side-effects: I have not yet found an unwanted side-effect. |
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12 |
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13 diff --git a/gfx/2d/DrawTargetSkia.cpp b/gfx/2d/DrawTargetSkia.cpp |
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14 --- a/gfx/2d/DrawTargetSkia.cpp |
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15 +++ b/gfx/2d/DrawTargetSkia.cpp |
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16 @@ -1856,16 +1856,24 @@ void DrawTargetSkia::PushLayerWithBlend( |
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17 } |
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18 |
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19 SkCanvas::SaveLayerRec saveRec( |
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20 aBounds.IsEmpty() ? nullptr : &bounds, &paint, nullptr, clipImage.get(), |
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21 &clipMatrix, |
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22 SkCanvas::kPreserveLCDText_SaveLayerFlag | |
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23 (aCopyBackground ? SkCanvas::kInitWithPrevious_SaveLayerFlag : 0)); |
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24 |
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25 +#if MOZ_BIG_ENDIAN() |
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26 + // Pushing a layer where an aMask is defined produces wrong output. |
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27 + // We _should_ endian swap the data, but I couldn't find a workable way to do so |
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28 + // Therefore I deactivate those layers in the meantime. |
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29 + // The result is: Tab-titles that are longer than the available space should be faded out. |
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30 + // The fading doesn't work, so we deactivate the fading-effect here. |
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31 + if (!aMask) |
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32 +#endif |
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33 mCanvas->saveLayer(saveRec); |
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34 |
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35 SetPermitSubpixelAA(aOpaque); |
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36 |
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37 #ifdef MOZ_WIDGET_COCOA |
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38 CGContextRelease(mCG); |
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39 mCG = nullptr; |
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40 #endif |
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